Thursday 16 August 2007

A bit late.

I know, we're late. Joel has been away, and I'm finally in Dubai.

News

Stab-proof School Uniform


http://news.bbc.co.uk/1/hi/england/london/6945814.stm

After I saw this, I did some research about knife crime in London, and I found some of these numbers:

In 2006 London, only five percent of all violent crime involved knifes. And, although London seems to be a hot spot for knife crime(like most large cites are), and accounts for 40% of national knife crime(witch sounds like a lot), has SIX offences per year, SIX! And that includes stabbing and anything else to do with knives, so that's carrying one around in the open or owning an illegal knife. Now, to put that in perspective, London's population was 7,172,091 on the latest Census Day of April 2001. If all six of those offences were stabbings, you would have a 1/0.00000084 chance or being randomly stabbed. If this isn't scare tactics to push sales, I don't know what is.

R13 Update: Hack Found

Strmnrmn has found an "interesting
Dynarec hack" which all in all, could speed up the new Daedalus up by 10% and make it more stable. Great. Strmnrmn says:

What I realised on Monday is that I can make an assumption that lets me remove the error handling code for certain types of load/stores. The assumption is that when the N64 accesses any memory through the stack pointer ($sp) register, the address is always going to be valid, physical memory.


The assumption relies on the fact that most roms don't do anything particularly clever with their stack pointers - it gets set up for each thread to point at a valid region of memory then the game just runs along, pushing and popping values from it as the code executes. Of course, if the assumption is wrong then the emulator will just crash and grind to a halt in a unpredictable manner :)


He is now checking R13 with a load of ROMS, when that's done, it'll be up for download.

Team Wildcard changes thier views on the leaked source

Word from tipster EXTER had led us to an official statement by Team Wildcard - more officially branded as Team Wildc*rd - who in their own respects have done much for the PSP hhomebrew community.

PSP homebrew developers and followers already know the story behind the custom firmware source code leak, but the release of such code had obvious ramifications: developers now had the opportunity to release rip-off CFWs as they saw fit.

"Out of respect to the devs that worked so hard on this source and also out of respect for Dark_AleX, Team Wildc*rd politely requested that this source be used for educational purposes only and not for public releases," said the representative from Team Wildcard. But this statement prompted the need to tackle PSPGen's Ketchup (theketchupman in QJ.NET's Forums) and his use of the code for his recent releases.

It's no secret to Wildcard that Ketchup took his code direct from their source code for his release, which brought significant concern to them. "It is not that we do not respect Ketchup's work; on the contrary, we were quite impressed with what he had achieved. What we do not wish however, is for the source to be used," claimed the team.

They would allow the reversal of code from their .prx binaries to be used, because after all, that was how they came up with their own custom firmware code. "We completely reversed DA's PRX's rather than using his direct source. ... Even though members of Team Wildcard wish to remain anonymous, there are members that know DA personally and we can assure you we have his blessings," added Wildcard.

Contrary to opposite beliefs, Team Wildcard never had aspirations to release the source code, but due to mischievous circumstances, they had to act. And perhaps because of these conflicting views, some developers will not adhere to Wildcard's sincere call. "We cannot force anyone to do whatever we want. ... We cannot force you not to, we can only ask for you to respect our wishes," responded Wildcard.

Nevertheless, Wildcard still hopes to avoid the release "ripped clones" of CFWs. "I believe we are respecting [Dark Alex'] wishes that way. [Ketchup] may release a recovery, only if it's based on our prx and not the source code," the representative concluded.

Angry man records all the Madden '08 bugs

A lot of us are Electronic Arts fans who religiously follow every installment in their annual sports franchises. Even that much loyalty though, is not enough to appease an angry gamer after spending US$ 60 to get a copy of Madden NFL '08 (Xbox 360, PS3, Wii, PSP, DS, PC) only to find out how glitchy it is.

Someone going by the name of PSYK0MANT1S on YouTube was very excited to get home from work to play his new copy of Madden. To his disappointment, two games were enough for the glaring glitches to appear. A lengthy post on his bitter feelings accompanied a video he uploaded . Taken from his rant:

...EA needs to STOP releasing beta builds of their games. EA needs to STOP releasing a game that needs a patch the next day. EA needs to STOP letting us the consumer/gamer pay for a buggy product. EA needs to get their act together and get some REAL Quality Assurance going on.


H
ere are the glitches he was able to record using the game's replay feature. NSFW, Language.



Pretty bad, don't ya think?


Anyways, we are gonna try and start up regular posts again, but with all the stuff thats going on, don't go angry German kid on us if we don't.


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